Curriculum Vitae

Work Experience

  • Senior Software Engineer

    Kongregate

    2021 – 2024

    Remote

    • Led platform and website rebrand development effort, to support 40,000+ daily users. This work resulted in 40% SEO rankings improvement, 25% Core Vitals improvement, and per-user gameplay increase of 15%.
    • Led efforts to create a robust component library and UI Kit for the new Kongregate Design System (Konstruct).
    • Collaborated with graphic artists, comic inkers, and storytellers to create a generative NFT collection and website for the Blood Vessels web3 RPG, consisting of thousands of distinct layer-based art images.
    • Created a character card generator for the Blood Vessels web3 RPG game, which could produce near limitless role-based character data with randomized traits and attributes, presented in an easy to parse UI.
    • Created a dashboard enabling teams to review visual changes across NFT collection generation runs by providing feature filters for comparison, reducing team review time by nearly 80%.
  • Senior Software Engineer

    Bletchley Park: Design Engineering

    2014 – 2021

    Remote

    • Led development of 8+ projects for enterprise clients, SMB customers, and internal stakeholders.
    • NPR Live Sessions: Developed a bespoke content management system for station managers of 20+ national radio stations, providing the ability for artist management, automatic video transcoding, music, and artist recommendations. Created a versioned API for third-party tool integration.
    • Built a modular React frontend framework for political think-tank organizations to easily deploy across multiple initiatives.
  • Tech Lead

    A Hundred Years

    2012 – 2014

    Remote

    • Led full-stack development efforts for TED-Ed, TED City, WorldScienceU, 100yrs, and various microsites.
    • Contributed to design system style guides and component libraries for TED-Ed, utilizing Zeroheight and Lookbook.
    • Developed a playbook outlining company philosophy, design and development process, and strategic approaches to product discovery and implementation, which was adopted as the standard by all new team members.
  • Principal Software Engineer

    HUGE

    2010 – 2012

    Los Angeles, CA / Remote

    • Directed teams of 5-10 engineers in development and delivery of multiple full-stack projects for clients.
    • American University: Developed a frontend framework for release of their award-winning site and subsequent child site spinoffs.
    • Royal Caribbean: Led development efforts for company website rebrand and updated purchase flows.
  • Senior Software Engineer

    HUGE

    2008 – 2010

    Brooklyn, NY / Los Angeles, CA / Remote

    • iVillage: Orchestrated vertical releases to accommodate iVillage’s user base of 21.4 million users.
    • Nintendo: Launched an interactive web experience for Punch-Out!!, a game selling 1.27 million copies.
    • FX Networks: Developed high performance online experiences for the newly redesigned fxnetworks.com in the run-up to a fall kickoff.
    • JetBlue: Created interactive flight path visualizations and various frontend experiences.
  • Web Developer

    Under Armour

    2008 – 2009

    Baltimore, MD / Remote

    • Built interactive and updatable frontend microsites in Flash/Actionscript and Javascript for Under Armour Athletes Hunt, Under Armour Mountain Gear, and Under Armour Performance Training.
  • Web Developer

    Mammoth NYC

    2007 – 2008

    Brooklyn NY / Remote

    • Led frontend development efforts for a wide range of web projects in the entertainment industry, such as Young Frankenstein the Musical, One Hour Photo, Dragon Dynasty, IFC Entertainment, and IFC In Theaters.
  • Web Developer

    Splice Today

    2007 – 2010

    Baltimore, MD

    • Built full-stack solution for a daily online magazine which receives millions of viewers per month. Included was a bespoke administration system for content editors and site managers to add and publish articles, monitor user comments, and upload media.
  • Web Developer

    Cooper Hewitt, Smithsonian Design Museum

    2007

    Remote

    • Built an interactive frontend experience for IDEO Selects: Works From the Permanent Collection.
  • Animator/Video

    U.S. Green Building Council

    2007

    Baltimore, MD

    • Created a feature animation for “Green School”, played as the opener to the Greenbuild 2008 Boston/Chicago Conference.
  • Director of Design Technology

    Fastspot

    2001 – 2007

    Baltimore, MD

    • Led technology efforts in all aspects of frontend and backend development, animation and interactive experience, for a wide range of clients including Cambridge Architectural Mesh, Cleveland Institute of Art, Maryland Institute College of Art, and Cooper Hewitt, Smithsonian Design Museum.

Education

Maryland Institute College of Art, BA in Graphic Design

Skills

  • Languages

    Ruby, JavaScript, TypeScript, HTML/CSS

  • Technologies
    Rails, React, Tailwind, Figma, Next.js, React Native, PostgreSQL, Lit
  • Additional Experience
    Accessibility, Continuous Integration (CircleCI, GitHub Actions, TravisCI), CDN (Cloudinary, Imgix, KeyCDN, Fastly), GraphQL (Apollo Federation, Hasura GraphQL Engine), Keen.io, Mapbox, MySQL, Redis, Search (Algolia, Meilisearch, Elasticsearch), StorybookJS, Zencoder
  • Deployment
    AWS/Amplify, DigitalOcean/App Platform, Heroku/Dokku, Hetzner, Netlify, Vercel

Awards

  • 2013 Webby in Education category for TED-Ed
  • 2010 OMMA Award, “Best in Show” for Integrated Online Campaign for Pepsi Refresh
  • 2010 OMMA Award, “Best Integrated Online Campaign” in the Non-Alcoholic Beverage category for Pepsi Refresh
  • 57th annual Cannes Lions, Bronze Cyber Lion for Best Digitally Driven Integrated Campaign for Pepsi Refresh
  • 2010 “Best Web Site of Industry” in the Education category by the Web Marketing Association for American University